1. Ant Lion Prototype
; I liked the level of minimalism in the prototype, which was not too complicated. However, I thought the way the game progresses was too random- it was pretty much how the dice rolls.
2. Fins of Fury
; I liked the idea that the game was not too repetitive but challenging enough. The game allowed fighting against several enemies at once. However, it would have been nice to add random and pointless objects and/or enemies in the game. Use of different weapons would have been nice too.
3. Mizu
; It had a background story that the player has to know before playing a game- I thought this was a good idea for immersion of the player into the game. Also, by having a solid background story, it would be easier to create additional fun elements in the game, using the story as the resource.
4. Untitled Game
; The game tested out each characters' weak and strong abilities. I thought the game should be a little more challenging...maybe more powerful enemies?
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